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Sunday 21 November 2010

Jedi Knight:Jedi Academy


Star Wars Jedi Knight: Jedi Academy is a first and third-person shooter action game set in the Star Wars universe. It was developed by Raven Software and published, distributed and marketed by LucasArts in North America and by Activision in the rest of the world. Jedi Academy was released in September 2003 and received positive reviews, achieving an 81% aggregate score. In September 2009, the game was re-released along with its 3 predecessors through Steam and Direct2Drive.
Jedi Academy is powered by the same version of the Quake III: Team Arena engine used in its predecessor, Star Wars Jedi Knight II: Jedi Outcast, containing modifications to the Quake code to include lightsaber combat. In a new feature to the series, the player can modify the character's gender and appearance, and can construct a lightsaber by choosing the hilt style and blade color.
The player takes control of the character Jaden Korr, a student at the Jedi Academy under the tutelage of Kyle Katarn. The player must complete various missions assigned to them by Katarn and Luke Skywalker. There is a multiplayer mode that allows the player to play against other people over a network.
As a first/third person shooter set in the Star Wars universe, Jedi Academy puts the player into combat wielding a variety of firearms from the universe, as well as lightsabers and Force powers. The player can choose perspective for every weapon but the lightsaber can only be used in third person.
The shooter aspects of the game are typical, including a variety of projectile and energy weapons and explosives. Players have a health meter and a shield meter, which are replenished separately.
The player initially chooses the character's species and gender, and begins the game with a single lightsaber. Midway through the game, the player can choose to use dual sabers or a saber staff if desired.
The campaign alternates between linear missions and user-selected missions. During user-selected missions, the player is given a list of five missions, and chooses what order to complete them in. The player is only required to complete four of the missions before advancing.[5] Between missions the player can choose one of their force skills to improve. This will increase the impact of each force power and so makes the character more powerful as the game progresses.[6] The game also introduces player-controllable vehicles and vehicle-based levels.[7]
In multiplayer mode, one can play online or on a local area network (LAN) with other players as well as computer-controlled bots. The player can create their avatar using a series of options similar to the character creation in single player. Alternatively the player can choose to play as one of almost all of the existing characters from Jedi Outcast and Jedi Academy.
Before a match begins, the server specifies the Force ranking that will be used; this controls how many points the players have to invest in different Force powers. Players can then customize their powers for the match. The server can also disable normal weapons to create a lightsaber-only game.
There are different multiplayer modes such as capture the flag, Power Duel and Siege. Depending on the mode, players can play on their own or as part of a team. There are six multiplayer modes in total.[8][9]
There are many third-party multiplayer modifications for Jedi Academy. One is Movie Battles II which allows players to take part in lightsaber duels that featured in the Star Wars films.[10] Movie Battles lets players choose different classes of character, ranging from Jedi Knight to Wookiee. The maps are designed to closely recreate the locations seen in the films. The modification was led by Richard Hart, who took the project on as a hobby.[11]



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